@MaSTeR Why is it neccesary to patch the client? Is not sufficient for us to replace the RSA public key inside
com.ankamagames.dofus.logic.connection.managers.AuthentificationManager__verifyKey
and
com.ankamagames.dofus.Constants.SIGNATURE_KEY_DATA
for another ones whose RSA private keys we do own?
This is from client v2.14.1.0.35100 (Release):

![img]()
I'm trying to code from scratch a Dofus v2.14 server, written in Golang. I'm trying to understand how to use the original client without patching, and by only allowing myself to replace those 2 files in DofusInvoker.swf.