Salut, dans les fichiers .d2p tu as les maps du jeu au format {mapID}.json, dedans tu as "mov", "nonWalkableDuringFight" et "nonWalkableDuringRP"
Hors combat je faisais :
const walkableCells = cells.filter((e, i) => (mapFile.cells.mov && !mapFile.cells.nonWalkableDuringRP));
const nonWalkableCells = cells.filter((e, i) => (!mapFile.cells.mov || mapFile.cells.nonWalkableDuringRP));
Et en combat :
const walkableCells = cells.filter((e, i) => (mapFile.cells.mov && !mapFile.cells.nonWalkableDuringFight));